Sunset Lab

Baseline = the real Sluice sky shader (Maxime Heckel scattering). The presets add new pipeline stages on top: ozone, multi-scatter glow, a twilight colour-grade, and a vivid tone-map. Pick a vibe, scrub time, fine-tune, then I wire the winner into the game.

Vibe preset
Time of day
.750
0.65
Drama controls
0.90
1.35
0.80
0.35
Grade shape
1.60
0.12
0.80
0.60
0.32
2.5
Palette (near-sun → anti-sun)
hot
1
mid
3
cool
Compare / physical base
26.5
.758