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The Living Ocean
a mostly wordless dive through the ocean in three dozen high-resolution photographs, from tide pools and coral reefs to the deep sea, hydrothermal vents, and creatures named only last year. every one is the full-resolution original, click to zoom.
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The Third Thing
nature, nurture, and the part that is finally yours. the science of who we become, set against profoundly well trained service dogs, and the place the dog runs out that turns out to be the most human thing of all.
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From the Machine to the Atom
a continuous zoom from the most complicated machine ever built down to a single silicon atom. the $380 million machine, a wafer of pure sand, a chip of a hundred billion switches, with a fact waiting at every scale as you fall.
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How a Warehouse Thinks
behind every "your order has shipped" is a building the size of thirty football fields and a piece of software that knows where all of it is. a field guide to the warehouse, the factory, and the brain that runs them.
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All In
the work that makes people valuable changed; the way we manage them mostly did not. a field guide to managing professionals, and to getting them all in.
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Every Change This Website Ever Made
every commit to this site as a point of light on a three-year timeline. three near-silent years, then a 1,432-change spring eruption, fed by 11.1 billion May tokens and counting.
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Obi Juan Algorithm
a million points of math you fly through in 3D: strange attractors, fractals, the prime numbers, and the shadow of a four-dimensional shape.
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The Optional Body
an interactive descent through the parts of the body you can live without, from a spare foot bone to a heart on a machine.
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The Old Masters
a small private gallery. Storms and saints, harvest fields and harbour scenes.
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The Ghost in the Swarm
100,000 particles obey three lines of math on the GPU, while an invisible field steers the swarm through sacred geometry.
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Sluice
my own 2D mining game. This free v15.89 build is the last public version; development is now private, coming to Steam, Summer 2027.
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Daylight Globe
a small WebGL globe for the day/night line, daylight hours, and sunrise/set.
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Rendering Particles Without a Canvas
three physics demos with no canvas, no WebGL, no SVG. The whole renderer is one CSS property on a 1px div.