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From the Machine to the Atom
a continuous zoom from the most complicated machine ever built down to a single silicon atom. the $380 million machine, a wafer of pure sand, a chip of a hundred billion switches, with a fact waiting at every scale as you fall.
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How a Warehouse Thinks
behind every "your order has shipped" is a building the size of thirty football fields and a piece of software that knows where all of it is. a field guide to the warehouse, the factory, and the brain that runs them.
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All In
the work that makes people valuable changed; the way we manage them mostly did not. a field guide to managing professionals, and to getting them all in.
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Every Change This Website Ever Made
every commit to this site as a point of light on a three-year timeline. three near-silent years, then a 1,247-change spring eruption, fed by 8.78 billion May tokens and counting.
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Obi Juan Algorithm
a million points of math you fly through in 3D: strange attractors, fractals, the prime numbers, and the shadow of a four-dimensional shape.
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The Optional Body
an interactive descent through the parts of the body you can live without, from a spare foot bone to a heart on a machine.
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The Old Masters
a small private gallery. Storms and saints, harvest fields and harbour scenes.
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The Ghost in the Swarm
100,000 particles obey three lines of math on the GPU, while an invisible field steers the swarm through sacred geometry.
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Sluice
my own 2D mining game. This free v15.89 build is the last public version; development is now private, coming to Steam, Summer 2027.
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Daylight Globe
a small WebGL globe for the day/night line, daylight hours, and sunrise/set.
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Rendering Particles Without a Canvas
three physics demos with no canvas, no WebGL, no SVG. The whole renderer is one CSS property on a 1px div.